Voxel Plugin

Hi Phyronnaz,

I’m trying to get my characters to stop falling through the voxel ground during loading - I was looking at what you’d said previously about using GetValue and moving them upward based on a negative, but I don’t have a “GetValue” I only have “GetVoxelValueAndMaterial” which 0 get returned, I’ve also tried GetDensity instead which mostly just returned -1 regardless, I figured 0 density would be air and

I’m passing the players location based on their word position, do I need to try and move it to the local position of the voxels for this to work? If so what’s the most reliable way to do that.

Thanks!