so im trying to use the localized volumetric fog in a low canyon scene. im using particles with the fog material added to it but i run into a problem where the fog disappears after a certain distance is there a way to fix this?
so im trying to use the localized volumetric fog in a low canyon scene. im using particles with the fog material added to it but i run into a problem where the fog disappears after a certain distance is there a way to fix this?