Volumetric Fog feedback thread

Also wondering about this. Trying to make some space gas cloud effects but i want to avoid having heightfog on the rest of the map creating an up/down gradient and blurring the skysphere. i also don’t want background fog, just the fog near the volume emitters. I’ve set it to minimize the map fog effect outside of the volumes but it’s still always there.

Is it possible that someday we can get this same fog volume effect independent of the exponentialheightfog component?