Volumetric Fog feedback thread

I wrote on the answers hub, but didn’t hear anything back. In 4.19 it appears that you can’t have translucency ignore fog anymore with Volumetric fog. Is this a limitation of the system? Or just a bug? It was working fine in 4.18. Makes things along the lines of heat distortion really hard to do since they pick up the fog and end up looking like smoke. Thanks!