Is there a way to lower the amount of volumetric fog in a given area? I have a game system where the player clears away fog to show more of the level by preforming actions, and cant figure out how to achieve this using the volume fog system.
Is there a way to lower the amount of volumetric fog in a given area? I have a game system where the player clears away fog to show more of the level by preforming actions, and cant figure out how to achieve this using the volume fog system.