Volumetric Fog coming through door.

I’ve tried to find an answer to this, but to no avail.

I’m having an issue with lightrays coming in through the door. I’ve tried everything I can think of, but cannot find a fix. Any suggestions from the community?

Thank you! :slight_smile:

-Marc

I just wanted to add that, as a test, if I set the door to stationary (not exactly something you can do for a door) it blocks the light just fine. I’m going to test some other theories, but if anyone knows of something, PLEASE let me know. It’s not game breaking, but it sure is annoying.

If I come up with something, I’ll post it.

-Marc

It’s not ideal, but as a workaround I can set the door to stationary then change the mobility of the door to “moveable” when I go to open it, then reset it to stationary when it closes. But this ends up being kinda buggy if the door is spammed. If there are no other solutions, though, this may be what I end up having to go with.

Hopefully someone has a solution that I’m not seeing right now.

I’m just going with this. I’ve set it in a way that it doesn’t seem to bug out when I spam it anymore. Here’s the entire door BP with the relevant areas circled in case anyone else has a similar issue with the “God Rays” coming through their doors.


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