Volumetric Fog and Flickering Light issue

Hello! Quick question, I have a flickering light in a dark scene (my light has a "Light Function Material), when I activate the volumetric fog what happens is that the light flickers, but the volumetric fog retains the light “bloom” even when it is turned off. So what i get is a flickering light that doesn’t really affect the volumetric fog, it acts as if the light never turns off

Hello,
I know it’s an old topic, but I was wondering if you have fixed it.
Did you try to make the light intensity flicker or set the Cast Volumetric Shadow variable from a blueprint ?