Hi everyone, I’m quite new to UE and making the jump from In house engines and Unity, so far loving Unreal
I have two questions that I need help from the community if at all possible:
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I have been using the new volumetric cloud actor (EU 4.26 preview) and so far am getting awesome results, however I can’t seem to get shadows to cast from the clouds onto my landscape. I have ticked pretty much everything that says shadows on the light. I have raytracing on by default.
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I have loaded up the awesome paint clouds blueprint example, in the youtube video I can see somebody clearly painting into this blueprint and clouds updating in realtime. how does one begin to paint these? I have tried all the paint modes (vertex,texture,weights) and can’t achieve this.
Thanks for any help its much appreciated.
Chris