Volumetric Cloud - Low quality reflection

Appreciate the response, raising the max samples for reflectiosn worked great for me, however I do have one minor problem with the sun: It’s not occluded by clouds in reflections.

Solved. Cast shadows for clouds need to be enabled in the directional light. Figured this out when I noticed the TOD map didn’t have the same problem. :slight_smile:

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Is there any way to solve this?[/SPOILER]

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