kjwang
(kjwang)
October 12, 2016, 1:27am
1
I have to render a real cloud of double[500][500][100], like
https://wci.llnl.gov/simulation/computer-codes/visit/gallery/gallery-34
Dose UE have volume rendering (not surface rendering) algorithm?
for example:
In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field.
A typical 3D data set is a group of 2D slice images acquired by a CT, MRI, or MicroCT scanner.
Usually these are acquired in a regular pattern (e.g., one slice for each millimeter of depth) and usually have a regular number of image pixels in a regular pattern.
This is an example of a regular volumetric grid,...
splatting or Volume ray casting or Shear warp
Deathrey
(DeathreyCG)
October 12, 2016, 10:20am
2
Volume rendering is fully covered in this forum thread , including code samples.
For short answer, no UE4 does not have volumetric rendering by default. However, it is quite easy to implement the algorithm using materials.
For long answer, you should check the thread.