volume rendering

I have to render a real cloud of double[500][500][100], like
https://wci.llnl.gov/simulation/computer-codes/visit/gallery/gallery-34

Dose UE have volume rendering (not surface rendering) algorithm?
for example:

splatting or Volume ray casting or Shear warp

Volume rendering is fully covered in this forum thread, including code samples.
For short answer, no UE4 does not have volumetric rendering by default. However, it is quite easy to implement the algorithm using materials.

For long answer, you should check the thread.