Volume Devices do not support verse tags

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Summary

Verse tags do not currently work with volume devices: Assigning a verse tag to a volume device in UEFN does not let GetCreativeObjectsWithTag() find the device.

Steps to Reproduce

Build the verse code below, place a barrier device and a volume device, then assign the bug_demo_tag tag to each, place the tagged_volume_bug_demo_device creative device, and launch a session to see the issue.

using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /Verse.org/Simulation/Tags }
 
bug_demo_tag := class(tag){}
 
tagged_volume_bug_demo_device := class(creative_device):

    OnBegin<override>()<suspends>:void=
        TaggedObjects := GetCreativeObjectsWithTag(bug_demo_tag{})
        Print("Found {TaggedObjects.Length} tagged objects")
        var VolumeDevicesFound : int = 0
        var BarrierDevicesFound : int = 0
        for (Object : TaggedObjects):
            if (volume_device[Object]):
                set VolumeDevicesFound += 1
            if (barrier_device[Object]):
                set BarrierDevicesFound += 1
        Print("Found {VolumeDevicesFound} VolumeDevices")
        Print("Found {BarrierDevicesFound} BarrierDevices")

Expected Result

The above code should find 2 tagged objects, one volume device and one barrier device.

Observed Result

The above code only finds one tagged object (the barrier device), even though the volume device has the same tag.

Platform(s)

Windows 11, UEFN 29.30

The status of FORT-746235 incident has been moved from ‘Needs Triage’ to ‘Closed’. Resolution Reason: ‘Duplicate’