i need to use a vive tracker or controller, in a “normal” Unreal project.
i know how to do it in Vr mode but the shading of my scene is not as good as in the normal one.
that’s my scene in non vr mode : Dynamixyz Real-Time in Unreal - YouTube
i want to attach a vive controller to move the head in this scene, but i dont want to be in Vr ( the shader dont look the same after i import this head level in a Vr scene).
any idea please ?