Vive Multiplayer - Client sees Server, Server does't see movement Client.

Hi, I’m following this tutorial


And trying to make a setup with 2 Vives, so both Server and Client are playing in VR.
As of now I got it working that the Client player can see the Server pawn move. But not the otherway around, the Server doesn’t see the Client player move. Any idea why this is?
In the tutorial above Wes also didn’t get it working, so I’d like to know how to properly set this up.

We had this problem for ages while working on our project.

We ended up using the VR expansion plugin and inheriting our Character from this. So, I would checkout the source code from it might help.
VR Expansion Plugin - XR Development - Unreal Engine Forums