I’m having the worst time getting Vive tracker data recognized in UE 4.24.3 on a mac. I’ve got latest Xcode, got steam updated, running the Steam beta, but nothing. It works a charm on a PC, but can’t get it to work at all on a mac.
When I set up a new project I pick a blank project from film/television/live events template, which has all the right plugins enabled, I believe. Am I missing a step in enabling/configuring? Or using the wrong SteamVR beta?
Any help or advice would be greatly appreciated