Vive Controllers as 3rd Person Player Controller

Hey guys, I am new to the forum, so excuse me if I miss any necessary social queues.

I am trying to make a pseudo top-down game with the vive, where you can look around the world still, but the map is centered on a separate player. I am not really having a problem there. What is really kicking my ***, is I want the vive controller touch pad to move the actor on the ground. I think I have a fundamental misunderstanding of how to attach blueprints to controller input, so generalized tutorials are welcome as well.

Once I get it working properly, I will share a github link to the project for you all to mess with! :smiley:

NVM, I think I got it! Was using the wrong initial position variable. lol I will share the blueprint once I am done messing with it! :smiley: