Visuals look drastically different in the editor than they do in game.

I think any PPV will override the TODM since it has lower priorities built into it.

Or you can use the “Lumen Exposure Manager” even though it was not designed to do this specifically. but it will override the TODM PPV settings because it basically 2 PPVs, one for Lumen and one for Non Lumen scalabilities and it has a priority of 10.

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