In UE 5.5 when you call UE_VLOG_CAPSULE or use the VislogCapsuleShape Blueprint node the “Base” parameter would actually be used as the center of the drawn capsule. As of 5.6 the “Base” parameter is now interpreted as the center of the “bottom sphere” of the capsule.
Previously one could take the world transform of a capsule component, or the transform used for a capsule trace and pass it to Visual Logger to visualize that capsule, now the user is required to first apply an offset from the origin of the capsule to the center of the bottom sphere and then pass that location into the functions. You could also previously Use UE_VLOG_CAPSULE and DrawDebugCapsule with the same parameters and get the same results, which was handy when you wanted to both visualize at runtime and in the visual logger. This is no longer the case either as you now have to mess with the location used with the Visual Logger functions.
I set up a simple example in 5.5 and 5.6:
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Notice the difference in the visual logger capsule location below:
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