Hi everyone, I’m having trouble compiling my Unreal Engine C++ project in Visual Studio.
The build fails because Visual Studio always picks the newest .NET SDK version that I have installed, in this case .NET 9, while Unreal requires .NET 6.
I don’t want to uninstall newer versions since I need them for other work, but Unreal’s build still breaks because of this conflict. I tried to ask to AI but it does not help as always.
Does anyone know a good way to make Visual Studio use .NET 6 for Unreal without having to remove the other versions?
Those are the build log with the errors in case it helps (search for “failed” words)
Rebuild started at 17:30...
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.OIDC\EpicGames.OIDC.csproj (in 319 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Perforce\EpicGames.Perforce.csproj (in 320 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.MsBuild\EpicGames.MsBuild.csproj (in 339 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Jupiter\EpicGames.Jupiter.csproj (in 320 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.IoHash\EpicGames.IoHash.csproj (in 6 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.MongoDB\EpicGames.MongoDB.csproj (in 374 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\EpicGames.Core.csproj (in 6 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\AutomationTool.csproj (in 425 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\Android\Android.Automation.csproj (in 429 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\Linux\Linux.Automation.csproj (in 428 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\IOS\IOS.Automation.csproj (in 430 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Horde\EpicGames.Horde.csproj (in 55 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj (in 432 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\Gauntlet\Gauntlet.Automation.csproj (in 428 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\AutomationUtils\AutomationUtils.Automation.csproj (in 91 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\Turnkey\Turnkey.Automation.csproj (in 46 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\CookedEditor\CookedEditor.Automation.csproj (in 95 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.BuildGraph\EpicGames.BuildGraph.csproj (in 6 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Slack\EpicGames.Slack.csproj (in 6 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\Apple\Apple.Automation.csproj (in 427 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Serialization\EpicGames.Serialization.csproj (in 5 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj (in 93 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Perforce.Managed\EpicGames.Perforce.Managed.csproj (in 7 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Oodle\EpicGames.Oodle.csproj (in 3 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UBA\EpicGames.UBA.csproj (in 5 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UHT\EpicGames.UHT.csproj (in 9 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\OneSkyLocalization\OneSkyLocalization.Automation.csproj (in 30 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\Mac\Mac.Automation.csproj (in 29 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Tracing\EpicGames.Tracing.csproj (in 3 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Redis\EpicGames.Redis.csproj (in 37 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\SteamDeck\SteamDeck.Automation.csproj (in 33 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.AspNet\EpicGames.AspNet.csproj (in 7 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\CrowdinLocalization\CrowdinLocalization.Automation.csproj (in 43 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\LowLevelTests\LowLevelTests.Automation.csproj (in 53 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\Localization\Localization.Automation.csproj (in 39 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\SmartlingLocalization\SmartlingLocalization.Automation.csproj (in 59 ms).
Restored C:\Users\Shadow\Documents\Unreal Projects\GamedevCourses\CryptRyder\Intermediate\Build\BuildRulesProjects\CryptRyderModuleRules\CryptRyderModuleRules.csproj (in 166 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\TVOS\TVOS.Automation.csproj (in 150 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Plugins\ScriptPlugin\Source\ScriptGeneratorUbtPlugin\ScriptGeneratorUbtPlugin.ubtplugin.csproj (in 13 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Intermediate\Build\BuildRulesProjects\UE5ProgramRules\UE5ProgramRules.csproj (in 141 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.ProjectStore\EpicGames.ProjectStore.csproj (in 10 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Platforms\VisionOS\Source\Programs\AutomationTool\VisionOS.Automation.csproj (in 134 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Build\EpicGames.Build.csproj (in 9 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\Win\Win.Automation.csproj (in 173 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj (in 142 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Intermediate\Build\BuildRulesProjects\UE5Rules\UE5Rules.csproj (in 167 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\AutomationTool\XLocLocalization\XLocLocalization.Automation.csproj (in 178 ms).
1>------ Rebuild All started: Project: EpicGames.UBA, Configuration: Development Any CPU ------
2>------ Rebuild All started: Project: EpicGames.Tracing, Configuration: Development Any CPU ------
3>------ Rebuild All started: Project: EpicGames.Slack, Configuration: Development Any CPU ------
4>------ Rebuild All started: Project: EpicGames.ProjectStore, Configuration: Development Any CPU ------
5>------ Rebuild All started: Project: EpicGames.Oodle, Configuration: Development Any CPU ------
6>------ Rebuild All started: Project: EpicGames.OIDC, Configuration: Development Any CPU ------
7>------ Rebuild All started: Project: EpicGames.MongoDB, Configuration: Development Any CPU ------
8>------ Rebuild All started: Project: EpicGames.Core, Configuration: Development Any CPU ------
9>------ Rebuild All started: Project: ScriptGeneratorUbtPlugin.ubtplugin, Configuration: Development Any CPU ------
10>------ Skipped Rebuild All: Project: UE5, Configuration: BuiltWithUnrealBuildTool Win64 ------
10>Project not selected to build for this solution configuration
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Intermediate\Build\BuildRulesProjects\MarketplaceRules\MarketplaceRules.csproj (in 170 ms).
Restored C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Perforce.Fixture\EpicGames.Perforce.Fixture.csproj (in 219 ms).
1>EpicGames.UBA -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UBA\bin\Development\net6.0\EpicGames.UBA.dll
3>EpicGames.Slack -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Slack\bin\Development\net6.0\EpicGames.Slack.dll
4>EpicGames.ProjectStore -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.ProjectStore\bin\Development\net6.0\EpicGames.ProjectStore.dll
7>EpicGames.MongoDB -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.MongoDB\bin\Development\net6.0\EpicGames.MongoDB.dll
8>EpicGames.Core -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\bin\Development\net6.0\EpicGames.Core.dll
11>------ Rebuild All started: Project: EpicGames.Perforce, Configuration: Development Any CPU ------
12>------ Rebuild All started: Project: EpicGames.MsBuild, Configuration: Development Any CPU ------
13>------ Rebuild All started: Project: EpicGames.Jupiter, Configuration: Development Any CPU ------
14>------ Rebuild All started: Project: EpicGames.IoHash, Configuration: Development Any CPU ------
6>EpicGames.OIDC -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.OIDC\bin\Development\net6.0\EpicGames.OIDC.dll
5>EpicGames.Oodle -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Oodle\bin\Development\net6.0\EpicGames.Oodle.dll
14>EpicGames.IoHash -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.IoHash\bin\Development\net6.0\EpicGames.IoHash.dll
15>------ Rebuild All started: Project: EpicGames.Serialization, Configuration: Development Any CPU ------
2>EpicGames.Tracing -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Tracing\bin\Development\net6.0\EpicGames.Tracing.dll
13>EpicGames.Jupiter -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Jupiter\bin\Development\net6.0\EpicGames.Jupiter.dll
15>EpicGames.Serialization -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Serialization\bin\Development\net6.0\EpicGames.Serialization.dll
16>------ Rebuild All started: Project: EpicGames.Redis, Configuration: Development Any CPU ------
17>------ Rebuild All started: Project: EpicGames.Horde, Configuration: Development Any CPU ------
18>------ Rebuild All started: Project: EpicGames.BuildGraph, Configuration: Development Any CPU ------
19>------ Rebuild All started: Project: EpicGames.AspNet, Configuration: Development Any CPU ------
11>EpicGames.Perforce -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Perforce\bin\Development\net6.0\EpicGames.Perforce.dll
20>------ Rebuild All started: Project: EpicGames.Perforce.Managed, Configuration: Development Any CPU ------
17>C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Horde\EpicGames.Horde.csproj : warning NU1903: Package 'Microsoft.Extensions.Caching.Memory' 6.0.1 has a known high severity vulnerability, https://github.com/advisories/GHSA-qj66-m88j-hmgj
16>EpicGames.Redis -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Redis\bin\Development\net6.0\EpicGames.Redis.dll
9>ScriptGeneratorUbtPlugin.ubtplugin -> C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\UnrealBuildTool\Plugins\ScriptGeneratorUbtPlugin\ScriptGeneratorUbtPlugin.dll
18>EpicGames.BuildGraph -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.BuildGraph\bin\Development\net6.0\EpicGames.BuildGraph.dll
19>EpicGames.AspNet -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.AspNet\bin\Development\net6.0\EpicGames.AspNet.dll
12>EpicGames.MsBuild -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.MsBuild\bin\Development\net6.0\EpicGames.MsBuild.dll
21>------ Rebuild All started: Project: EpicGames.Build, Configuration: Development Any CPU ------
17>EpicGames.Horde -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Horde\bin\Development\net6.0\EpicGames.Horde.dll
17>Done building project "EpicGames.Horde.csproj".
20>EpicGames.Perforce.Managed -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Perforce.Managed\bin\Development\net6.0\EpicGames.Perforce.Managed.dll
22>------ Rebuild All started: Project: EpicGames.Perforce.Fixture, Configuration: Development Any CPU ------
21>EpicGames.Build -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Build\bin\Development\net6.0\EpicGames.Build.dll
23>------ Rebuild All started: Project: EpicGames.UHT, Configuration: Development Any CPU ------
22>EpicGames.Perforce.Fixture -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Perforce.Fixture\bin\Development\net6.0\EpicGames.Perforce.Fixture.dll
23>EpicGames.UHT -> C:\Program Files\Epic Games\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UHT\bin\Development\net6.0\EpicGames.UHT.dll
24>------ Rebuild All started: Project: UnrealBuildTool, Configuration: Development Any CPU ------
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.EolTargetFrameworks.targets(32,5): warning NETSDK1138: The target framework 'net6.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
24>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
24>Done building project "UnrealBuildTool.csproj" -- FAILED.
25>------ Rebuild All started: Project: UE5Rules, Configuration: Development Any CPU ------
26>------ Rebuild All started: Project: AutomationUtils.Automation, Configuration: Development Any CPU ------
27>------ Rebuild All started: Project: AutomationTool, Configuration: Development Any CPU ------
28>------ Rebuild All started: Project: CryptRyder, Configuration: Development_Editor x64 ------
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.EolTargetFrameworks.targets(32,5): warning NETSDK1138: The target framework 'net6.0-windows10.0.19041' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
28>Using bundled DotNet SDK version: 6.0.302
28>Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" CryptRyderEditor Win64 Development -Project="C:\Users\Shadow\Documents\Unreal Projects\GamedevCourses\CryptRyder\CryptRyder.uproject" -WaitMutex -FromMsBuild -architecture=x64 -Rebuild
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
26>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
26>Done building project "AutomationUtils.Automation.csproj" -- FAILED.
29>------ Rebuild All started: Project: SteamDeck.Automation, Configuration: Development Any CPU ------
30>------ Rebuild All started: Project: Localization.Automation, Configuration: Development Any CPU ------
31>------ Rebuild All started: Project: BuildGraph.Automation, Configuration: Development Any CPU ------
32>------ Rebuild All started: Project: Apple.Automation, Configuration: Development Any CPU ------
28>Log file: C:\Users\Shadow\AppData\Local\UnrealBuildTool\Log.txt
28>Cleaning CryptRyderEditor binaries...
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
27>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
27>Done building project "AutomationTool.csproj" -- FAILED.
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
29>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
29>Done building project "SteamDeck.Automation.csproj" -- FAILED.
33>------ Rebuild All started: Project: Linux.Automation, Configuration: Development Any CPU ------
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
32>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
32>Done building project "Apple.Automation.csproj" -- FAILED.
34>------ Rebuild All started: Project: Mac.Automation, Configuration: Development Any CPU ------
35>------ Rebuild All started: Project: IOS.Automation, Configuration: Development Any CPU ------
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
30>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
30>Done building project "Localization.Automation.csproj" -- FAILED.
36>------ Rebuild All started: Project: XLocLocalization.Automation, Configuration: Development Any CPU ------
37>------ Rebuild All started: Project: SmartlingLocalization.Automation, Configuration: Development Any CPU ------
38>------ Rebuild All started: Project: AutomationScripts.Automation, Configuration: Development Any CPU ------
39>------ Rebuild All started: Project: OneSkyLocalization.Automation, Configuration: Development Any CPU ------
40>------ Rebuild All started: Project: CrowdinLocalization.Automation, Configuration: Development Any CPU ------
28>Creating makefile for CryptRyderEditor (no existing makefile)
28>Total execution time: 2.44 seconds
28>Expecting to find a type to be declared in a module rules named 'VisualStudioTools' in 'UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. This type must derive from the 'ModuleRules' type defined by UnrealBuildTool.
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
34>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
34>Done building project "Mac.Automation.csproj" -- FAILED.
25>UE5Rules -> C:\Program Files\Epic Games\UE_5.4\Engine\Intermediate\Build\BuildRulesProjects\UE5Rules\bin\Development\UE5Rules.dll
41>------ Rebuild All started: Project: UE5ProgramRules, Configuration: Development Any CPU ------
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
40>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
40>Done building project "CrowdinLocalization.Automation.csproj" -- FAILED.
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
35>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
35>Done building project "IOS.Automation.csproj" -- FAILED.
41>UE5ProgramRules -> C:\Program Files\Epic Games\UE_5.4\Engine\Intermediate\Build\BuildRulesProjects\UE5ProgramRules\bin\Development\UE5ProgramRules.dll
42>------ Rebuild All started: Project: TVOS.Automation, Configuration: Development Any CPU ------
43>------ Rebuild All started: Project: MarketplaceRules, Configuration: Development Any CPU ------
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
31>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
31>Done building project "BuildGraph.Automation.csproj" -- FAILED.
44>------ Rebuild All started: Project: Win.Automation, Configuration: Development Any CPU ------
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
36>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
36>Done building project "XLocLocalization.Automation.csproj" -- FAILED.
43>MarketplaceRules -> C:\Program Files\Epic Games\UE_5.4\Engine\Intermediate\Build\BuildRulesProjects\MarketplaceRules\bin\Development\MarketplaceRules.dll
45>------ Rebuild All started: Project: CryptRyderModuleRules, Configuration: Development Any CPU ------
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
42>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
42>Done building project "TVOS.Automation.csproj" -- FAILED.
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
37>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
37>Done building project "SmartlingLocalization.Automation.csproj" -- FAILED.
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
38>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
38>Done building project "AutomationScripts.Automation.csproj" -- FAILED.
45>CryptRyderModuleRules -> C:\Users\Shadow\Documents\Unreal Projects\GamedevCourses\CryptRyder\Intermediate\Build\BuildRulesProjects\CryptRyderModuleRules\bin\Development\CryptRyderModuleRules.dll
46>------ Rebuild All started: Project: VisionOS.Automation, Configuration: Development Any CPU ------
47>------ Rebuild All started: Project: Android.Automation, Configuration: Development Any CPU ------
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
33>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
44>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
44>Done building project "Win.Automation.csproj" -- FAILED.
33>Done building project "Linux.Automation.csproj" -- FAILED.
48>------ Rebuild All started: Project: CookedEditor.Automation, Configuration: Development Any CPU ------
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
39>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
39>Done building project "OneSkyLocalization.Automation.csproj" -- FAILED.
46>VisionOS.Automation -> C:\Program Files\Epic Games\UE_5.4\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
47>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
47>Done building project "Android.Automation.csproj" -- FAILED.
49>------ Rebuild All started: Project: Gauntlet.Automation, Configuration: Development Any CPU ------
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 1 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
49>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
49>Done building project "Gauntlet.Automation.csproj" -- FAILED.
50>------ Rebuild All started: Project: Turnkey.Automation, Configuration: Development Any CPU ------
51>------ Rebuild All started: Project: LowLevelTests.Automation, Configuration: Development Any CPU ------
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 2 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
51>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
51>Done building project "LowLevelTests.Automation.csproj" -- FAILED.
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 3 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: The "GenerateDepsFile" task failed unexpectedly.
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018:
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.GenerateDepsFile.WriteDepsFile(String depsFilePath)
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.NET.Build.Tasks.TaskBase.Execute()
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Execute()
50>C:\Program Files\dotnet\sdk\9.0.305\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Sdk.targets(323,5): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__26.MoveNext()
50>Done building project "Turnkey.Automation.csproj" -- FAILED.
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 4 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 5 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 6 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 7 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 8 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 9 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): warning MSB3026: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Beginning retry 10 in 1000ms. The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process. The file is locked by: "ShadowSvsManager (3452)"
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): error MSB3027: Could not copy "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". Exceeded retry count of 10. Failed. The file is locked by: "ShadowSvsManager (3452)"
48>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets(5093,5): error MSB3021: Unable to copy file "C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\EpicGames.Jupiter.pdb" to "..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb". The process cannot access the file '..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\EpicGames.Jupiter.pdb' because it is being used by another process.
48>Done building project "CookedEditor.Automation.csproj" -- FAILED.
========== Rebuild All: 28 succeeded, 22 failed, 1 skipped ==========
========== Rebuild completed at 17:31 and took 37,355 seconds ==========
For reference, I followed this video to configure Visual Studio: https://www.youtube.com/watch?v=HQDskHVw1to&t=561s