Hi All,
I’ve experienced strange thing with debugging with VS debugger. When I break in
UFloatingPawnMovement::ApplyControlInputToVelocity
and debug step by step (F10) , debugger behaves strangely in lines 137,138. It jumps from line 136 to 138 omitting line 137! Then it moves back from 138 to 137 and continues. Look at the gif attached.
I compile code under DebugGameEditor configuration. I use engine version downloaded by epic launcher. I did not build engine localy. I’ve already tried to rebuild project both from VS and Editor.
How is this possible ?
thanks in advance.