Why do I always get this error and that’s nonsense
sometimes it works but i don’t know how or why
i use visual studio 2019 16.8.4
Why do I always get this error and that’s nonsense
sometimes it works but i don’t know how or why
i use visual studio 2019 16.8.4
Hello! Is this error stable, or just worry from time to time? Check out your project Build.cs file and add smth like this
using UnrealBuildTool;
using System.IO;
public class YourModule : ModuleRules
{
public FatesRoguery(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(new string[] { Path.Combine(ModuleDirectory, "") });
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "NavigationSystem", "AIModule", "SlateCore", "Slate", "UMG", "ApplicationCore", "RenderCore" });
}
}
Add using System.IO;… One more thing - just use it like it was
PublicIncludePaths.AddRange(new string[] { Path.Combine(ModuleDirectory, “”) });
thanks it worked