Hi,
I’ve been experiencing an issue where Visual studio crashes every time I try to open a C++ project created with UE4. This happens both when launching Visual Studio from within the Unreal editor using “open project” and when launching Visual Studio by itself and trying to open an Unreal project. The project I’m trying to open is just a basic code C++ project created through the editor. I get to the point where Visual Studio is initializing the project and the just a hard crash.
I’m using Unreal Engine 4.6 (downloaded through the launcher) and Visual Studio 2013 Ultimate with update 4 installed. I do have Visual Studio 2012 installed as well for other work stuff but I do see that it is the 2013 version that is being launched.
I looked in the ActivityLog.xml that gets generated and the two instances marked error are:
<entry>
<record>692</record>
<time>2014/12/05 17:54:58.290</time>
<type>Error</type>
<source>Extension Manager</source>
<description>Extension will not be loaded because an extension with the same ID 'Microsoft.Windows.DevelopmentKit.Desktop' is already loaded at C:\PROGRAM FILES (X86)\COMMON FILES\MICROSOFT\EXTENSIONMANAGER\EXTENSIONS\MICROSOFT\WINDOWS KITS\8.0\DESKTOP SDK\...</description>
<path>C:\PROGRAM FILES (X86)\COMMON FILES\MICROSOFT\EXTENSIONMANAGER\EXTENSIONS\MICROSOFT\WINDOWS KITS\8.1\DESKTOP SDK\</path>
</entry>
<entry>
<record>693</record>
<time>2014/12/05 17:54:58.293</time>
<type>Error</type>
<source>Extension Manager</source>
<description>Extension will not be loaded because an extension with the same ID 'Microsoft.WinJS' is already loaded at C:\PROGRAM FILES (X86)\MICROSOFT SDKS\WINDOWS\V8.0\EXTENSIONSDKS\MICROSOFT.WINJS.SHARED\VSIX\...</description>
<path>C:\PROGRAM FILES (X86)\MICROSOFT SDKS\WINDOWS\V8.1\EXTENSIONSDKS\MICROSOFT.WINJS.SHARED\VSIX\</path>
</entry>
Anyone have any insight as to what could be causing this?