Visual Discrepancy between UEFN and Live Edit. Gaps in Floors, Walls, etc.

Summary

I’ve built my map entirely in UEFN. It looks great in UEFN. When I launch it to Live Edit, there are gaps in the floors, walls, etc. I’ve been trying to troubleshoot the problem with no success.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

  1. Build a small building in UEFN, or place a prefab.
  2. Launch island in Live Edit.

Expected Result

I expect that Live Edit will visually have the same appearance as the map has in UEFN. There will be no gaps between floors, walls, etc.

Observed Result

You will observe uniform gaps in all walls, floors, ceilings, etc.

Platform(s)

UEFN and Live Edit

Island Code

No code; not published yet.

Upload an image

Additional Notes

I’ve reverted to an older version of the map, when everything was on grid. There are still gaps visible. I’ve built a small 1x1 building in UEFN to test; it has the gaps present. When building in live edit, grid snap 1 is not placing the floors within the gridded squares, but are offset by 1/2. Placing a floor and then a wall, makes the wall offset upwards.