Summary
I’ve built my map entirely in UEFN. It looks great in UEFN. When I launch it to Live Edit, there are gaps in the floors, walls, etc. I’ve been trying to troubleshoot the problem with no success.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Live Edit
Steps to Reproduce
- Build a small building in UEFN, or place a prefab.
- Launch island in Live Edit.
Expected Result
I expect that Live Edit will visually have the same appearance as the map has in UEFN. There will be no gaps between floors, walls, etc.
Observed Result
You will observe uniform gaps in all walls, floors, ceilings, etc.
Platform(s)
UEFN and Live Edit
Island Code
No code; not published yet.
Upload an image
Additional Notes
I’ve reverted to an older version of the map, when everything was on grid. There are still gaps visible. I’ve built a small 1x1 building in UEFN to test; it has the gaps present. When building in live edit, grid snap 1 is not placing the floors within the gridded squares, but are offset by 1/2. Placing a floor and then a wall, makes the wall offset upwards.