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Visiblity of objects on different eyes.

So my project has a lot of static scenes where the users just stays at a single place.

I was thinking of instead of using the scene itself, I can export Panaroma’s of the scene from Unreal Engine and use then as Cubemaps for the scene that way I can make even better scenes.

Using a single Panorama might not give a correct vision for both the user eyes. So I was thinking is there any way to make some objects on the scene only appear on the left eye while other objects in the scene to appear on right.