I am currently working on a simple bleurprint system that lets me create traffic signs from a set of choices (arrays with pre made textures, models, etc)
But since there are alot of signs I divided the signs in categories to keep stuff clean and organised. In one part of my blueprint I set the material intance, and for that i currently have 2 categories (w1-curves and turns, w2-intersections) but there will be a lot more categories. So for clearity I dont want to have them all visible in the bleuprint at start, or one massive array with all of signs in it.
So I put in a switch that controls witch array is active.
But I want only the array that is active to be vissible as i stated above. I know I can control the exposure in the variable tab, but is there a way to control that from within the construction script?
Or is there another solution to get what I try to achieve? Like sub categories in an array, or something?
Im kinda stuck with this atm. I could ofcourse build separate BPs for each categorie, But I rather have it in one neat BP.
Hopefully someone can help me out, Thnx in advance