Visibility and video rendering

Hi, This is my first post in this nice community. I come from the Unity world and I am just starting in Unreal 5 which I found amazing for video production content. I have some actor visibility turn off in the outliner tab. I also muted the track in the sequence but when rendering a video, The actor is still present in the rendered video. Perhaps I am mot understanding the visibility feature properly but I would like to be able to try out different Actor with their animation and be able to choose the one I want to render without deleting the other ones. Any help would be greatly appreciated. Thank you in advance!