Virtual texture volume crashes Unreal

Summary

If you want to create Runtime Virtual Texture Volume BP your engine will crash.
Fix: Create or open any blueprint in windowed mode and then create RVT Volume. If you don’t maximize window engine won’t crash.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

  1. Create blueprint in any folder.
  2. Select class Runtime Virtual Texture Volume
  3. If you open blueprint in full screen it will immediately crash engine.
    FIX
  4. Create Blueprint Actor
  5. Change size of the blueprint actor to windowed mode so when you create another blueprint it will also be windowed.
  6. Create another blueprint with class Runtime Virtual Texture Volume
  7. If you don’t maximize window it won’t crash

Expected Result

Crash

Observed Result

Crash

Platform(s)

Windows