Virtual Shadow Maps pixelated Noise Flickering

Another thing - if you see it in editor its not really how its gonna be in a builded game
Cause in editor you have lower resolution. And Lumen, afaik, really needs pixels
So check it by changing the resolution in editor

I just spent like a week fighting with Lumen showing weird noisy shadows when its overcast
Only to find out that its “almost” clear when playing in builded game :cry: