Virtual Shadow Maps artifacts.

Hello, when I activate the VSM on my project created from Preview 2 and loaded in Release version of UE5 I get this actifacts.

But if I create a new project all works fine.

I have the same configuration in both projects:

DX12 On
VSM On
r.Shadow.Virtual.NormalBias = “0.5”
r.Shadow.Virtual.ResolutionLodBiasLocal = “0”

I don’t have any directional light, only one spot light.

Does anyone know where the problem is?

The problem is virtual shadow maps, they’re bugged. That’s what happens when I turn them on: