For some reason, moving the virtual camera by moving the iOS device (using UnrealRemote app) doesn’t work anymore, in ANY project, old or new, in 4.25 or 4.26. I do get the viewport preview on the device display, but moving the device doesn’t move the camera. I do have RemoteControl, VirtualCamera and the Apple ARkit plugins enabled and I do have Game Mode Override set to VirtualCamera Game Mode.
I’m just getting a ton of these errors in the log:
Blueprint Runtime Error: “Accessed None trying to read property PlayerController”. Blueprint: StatusBar Function: Update Scene Number Text Graph: Update Scene Number Text Node: Get Current Recording Slate
Blueprint Runtime Error: “Accessed None trying to read property PlayerController”. Blueprint: StatusBar Function: Update Take Number Text Graph: Update Take Number Text Node: Get Current Take Number
Blueprint Runtime Error: “Accessed None trying to read property PlayerController”. Blueprint: StatusBar Function: Update Fps Text Graph: Update fps Text Node: Get Current Recording Frame Rate
What gives? I had this working yesterday without any issues. Thanks!