Viewports turned black after dropping sprite into content broswer

Hi just wondering if anyone could help with a problem I’m facing. I recently made a flipbook sprite and dropped it into my content browser, then noticed my viewports had turned black and cant see my level unless it’s in unlit mode, if I turn off tone mapper and eye adaptation I can see in lit mode but the quality poor. this has affected all my projects so it must be global setting? can upload screenshots if needed.
Any help would be appreciated, thanks

Hello there @Schohawk!

The fact that the issue is suddenly appearing in all your projects, means the source is not isolated to your flipbook sprite, or it’s project itself. Something in UE’s settings has been altered, and is affecting all instances of the engine.

So, the best approach here, would be to fully reset UE’s global settings. To do that, navigate to the engine’s AppData, usually at C:\Users[YourUsername]\AppData\Local\UnrealEngine, and from there, delete \Common\DerivedDataCache and \Saved\Config folders.

After that, re-open UE, and check the values in an empty project, the viewports shouldn’t be dark anymore.

Thanks for the reply @brs-sebascova
I’m using a linux distro - BazziteOS. I ended up deleting unreal engine completely and doing a fresh install and the problem is still there? could it be an issue with vulkan or a gpu driver maybe? I’m very confused on whats happened lol