Summary
view position (Absolute World Space) node in the material editor is not returning the shadow view position in the shadow pass switch
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Create a material using this node, in the shadow pass.
use this material on a mesh with a point light next to it.
Expected Result
The node should return the point light world position
Observed Result
The node returns the camera world position
Platform(s)
Windows