Video rendering from Sequencer fails even in empty maps on a high-mid computer.

Hello all,

First question here and kinda new to Unreal, nice to be here.

I’m on a relatively powerful computer with i7, 32GB RAM and RTX2080Ti.

My inquiry is that, when I create a sequence and try to export it to video I always I am getting the out of memory error right at start. It wasn’t always like this but as my project got more complex I started to have it more. I saw tons and tons of people with similar problems but getting it even empty maps made me suspicious.

Obviously tried to optimize it and almost brought it back to how it was but it just didn’t render again.

So I started a new map -in the same project- and added a 3D model which with it previously could render but no avail yet again. Seems a bit odd to me at this point and feel like my computer was just able to render this and should be able to do it anyhow. I wonder what should I try now?

Tried to export to both external HD or internal.

Please see the stats and settings below of the project, darker one is the complex and lighter is basically the lighter one :slight_smile:

Thanks very much in advance!

Stat screenshots;

I have found this similar thread but no help was found.

Then tried to raise my Page Size to 20GB and HD has PC has 15GB free space. Still crashing when trying to have 1920 x 1080 render and desperately trying to solve this :frowning: Kind of demoralising to work on this for weeks and now not being able to render.

This is the solution;