Video Player 360 (2D, 180, 360, Stereo)

Hi!

I almost do not update this player anymore, for this reason I have reduced the cost.

For example, you can take stereo shaders for your purposes, there is such an opportunity there and already modify your player.

Also included is a file browser.

Nothing prevents you from making your own functional player for your needs. In fact, you copy the shader, attach it to your sphere, create a media player sheet, and add your 3D objects to the sphere.

As for decoding, a standard media framework is used here, you can check the operation of 8k videos in a regular Epic games player, and check the performance.

https://docs.unrealengine.com/5.2/en-US/media-framework-technical-reference-for-unreal-engine/ → please find Playback Optimization