Video memory has been exhausted

Hi @Shabayek841, Thank you for the work you have done on this. It would appear that the use of Directx 12 (SM6, Experimental) by itself fixes this problem for me I have attached a picture. In this picture, I have unticked Direct X11 &12 (SM5) and left the Default RHI as Default.
UPDATE: this appears to load DirectX DX11 by default and NOT DX12, force Directx 12 and you get the same problems

(upload://fwUYQWZ66oEzMtyZ0BluaSuqeAT.jpeg)
My Graphics card is well below spec it’s an Nvidia GTX 1050 with Max FPS unlocked. By default, NVidia 3D set this to 30FPS.
My setting are

This has all been carried out and tested on the BINARY 5.0 Release version from Epic Launcher.

For those of you who want to load this FREE Demo in Epic UE MarketPlace see
Elemental Demo in - UE Marketplace (unrealengine.com)
UPDATE
[BUG Verified Please vote to get this fixed]

UE5.0 Binary Release Build Texture Streaming Crashes UE Editor in Epic Elemental Demo from Marketplace Bug Tracker (UE-144029)

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