So I’m having this problem that’s not necessarily UE related but is still driving me mental.
I switched to a 4k screen recently. It all looks fine - until I lower my resolution in any way. Any time I’m not in full 3840 x 2160 gamma shoots WAY up, washing out the picture badly. This happens in both fullscreen and windowed modes, but only inside the window being rendered (so it’s not a screen adjustment setting). This happens in every game I have installed.
It **doesn’t **happen in the editor viewport though, even though it’s smaller.
Here’s a screenshot of the matinee fight scene as it exports to an AVI:
Any idea what’s up? It’s stopping me from dropping my res to capture better framerates with Shadowplay, etc.
Edit: Also! I just colour-corrected the matinee output and uploaded it to youtube. The thumbnail appears WAY over-saturated while the video looks ok. To me the following video and screenshot appear to be the same brightness. Can anyone confirm it’s the same for them?