VFX Spawner Not Working

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

VFX Spawners not working when enabled

Steps to Reproduce

Set enabled on phase to None
Use Verse to enable it on begin

Expected Result

VFX should spawn

Observed Result

VFX does not spawn

Platform(s)

PC

worked for me

did you remember to assign your editable?

looks like its working on my ps4, might be because i have low graphics on but I remember it working with low graphics before

Is this a VFX spawner from niagra or just in game? Also, is it set on looping? If not it might be finishing the VFX spawn cycle before you are able to view it. As well as it might be ENABLED, but not ACTIVATED. Are you using a trigger or event to start the VFX, or is it supposed to be a looping effect that lasts the whole game?

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vfx spawner device set to continuous. I enable it whenever I want it to play (it starts out as disabled using the setting enabled on phase: None) then disable to stop.

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i’m also using verse to enable/disable with “enabled on phase” set to “none”

“Rain” does nothing at all

“Rainconcert” works when enabled but when you disable it it only disables the rain element, not the lightening element

Try checking the scalability settings on your vfx and the effect type.

Some configurations makes it so when you are not seeing the vfx it does the culling but never wakes it back.