VFX Spawner Device Only Works After Teleport

Hello,

I’m having trouble reproducing this.

I’ve enabled Physics (as mentioned in your other bug report)

I placed a VFX Spawner with Effect Type Continuous → Disco Balls and they appeared as expected.

Do you need to place the VFX Device a certain distance away from your spawn?

I also tried with Effect Type Burst → Explosion Large (Restart function referencing a button press) and that also worked.

Does this only happen when the VFX spawner is referenced with an @editable in Verse?