Summary
When the player has the First Person Camera device added any applied VFX Powerups using a Custom Effect Socket are not attached correctly.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Create simple Niagara System using Mesh Render with Default Cube mesh
- Apply First Person Camera Device to player
- Pickup VFX Powerup that uses a ‘Custom Effect’ Visual Effect with the Niagara System created before and has the Custom Effect Socket set to ‘RightHand’
Expected Result
The VFX Powerup is correctly attach to the Player’s RightHand when using the FIrst Person Camera device the same way it is attached to the player when not using the First Person Camera device.
Observed Result
The VFX Powerup is incorrectly attached to the player when using the First Person Camera Device.
Platform(s)
all