VFX Creators and Spawners do not restart correctly.

Summary

When moving far away from a VFX Creator or Spawner, they do not start up the effects again correctly. They also ignore settings, and must manually be restarted in Create mode to continue emitting the create (or summoned) VFX.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Place down a VFX Creator or Spawner
Move out of rendering distance, and simply wait
Move back to the VFX Creator or Spawner
No VFX will be created

Expected Result

The VFX Should begin emitting again once back in the view of it.

Observed Result

The VFX is not emitting and locks up the device when out of view of it for too long.

Platform(s)

All

Island Code

N/A

Video

bump

1 Like

This needs more eyes. This is a kinda important bug.

1 Like

We really need a third vote for this. I am forced to do a work around that uses a lot of memory.

There is another thread open on this and it says it is backlogged.

Maybe maybe maybe.
The backlog was a while ago.

VFX devices no longer working post CH7S2 update

That is the name of the thread.

Oh my issue is actually different. Mine locks up the device when out of rendering distance. That one is about it not running at all, also possibly due to render distance. Though if it is set to apply to the player, render distance should not be an issue as they describe.

My Issue is about the device itself not restarting correctly, and needing a workaround to make it emit the VFX.

Though if they treat it like the same issue, then I could understand that.

FORT-1084631 has been added to our ‘To Do’ list. Someone’s been assigned this task.

1 Like

It’s been 10 days, any updates?