VFX After Destroy Actor

Hi Have a question, how do make a VFX animation after an actor item is destroyed
So when the player is collecting this actor item I want to make Niagara system animation.


I tried to do it with “Set Niagara Variable” but it didn’t work out for me.
Any ideas on how can I make it?

Hey there @Oksvar_1! You can spawn a Niagara system at a specific location using this node:

Make sure to leave AutoDestroy on so that when the effect is done the emitter gets destroyed and cleaned up.

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