I’ve just tried to package a very small UE5 scene on a 128MB PC with Ryzen 2950 and 2 x 2080Ti’s +SSD. The scene has:
- most settings unchanged “out of the box”
- one large Nanite cliff mesh and one small rock mesh, both duplicated around 10 times
- two characters from the Paragon demo
- the built-in procedural volumetric clouds
- a skylight and directional light
The packaged project size is 8GB, and my framerate is around 40-60 FPS and slows down dramatically depending on what’s on screen. I had a similar experience with the Valley of the Ancients demo project. Does anyone know whether to expect serious performance improvements with the full UE5 version?