Very low FPS

I’ve just tried to package a very small UE5 scene on a 128MB PC with Ryzen 2950 and 2 x 2080Ti’s +SSD. The scene has:

  • most settings unchanged “out of the box”
  • one large Nanite cliff mesh and one small rock mesh, both duplicated around 10 times
  • two characters from the Paragon demo
  • the built-in procedural volumetric clouds
  • a skylight and directional light

The packaged project size is 8GB, and my framerate is around 40-60 FPS and slows down dramatically depending on what’s on screen. I had a similar experience with the Valley of the Ancients demo project. Does anyone know whether to expect serious performance improvements with the full UE5 version?

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