These three buildings use the same walls and floors, mostly Asteria Harvest PlainWall A. If i destroy one of the walls (or floors in these buildings) the whole building falls apart. Except for a few floor tiles and one wall tile, but I can’t see any setting that differs. I want the normal structural support. What seems to be the origin of this?
Hello Galmeno, Welcome to the Forums.
What happens if you disable the ‘Register with Structural Grid’ boolean on your walls/floors?
There is also ‘Forcibly Structurally Supported’ toggle that could be worth experimenting with.
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Thank you, it seems to work!
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