Hello,
I’m trying to find how to write a custom vertex shader in Unreal. It looks like I can only output a World Position Offset and can’t affect the Model Matrix directly in the shader, is there any way to do so ?
Thanks in advance.
Hello,
I’m trying to find how to write a custom vertex shader in Unreal. It looks like I can only output a World Position Offset and can’t affect the Model Matrix directly in the shader, is there any way to do so ?
Thanks in advance.
Hello,
I’m still trying to find how to do that, any news ?
Cheers