Vertex painting in combination with World Aligned Texture node?

Hello,

Is it in any way possible to use Vertex painting in combination with World Aligned Texture node?
I want to blend some different textures as a projection and then paint the channels directly in Unreal.

Is this in anyway possible?

Hi!

I think this is not problem.

Vertex Paint:

Material:

And here result:

Thank you, that helps a lot.
Setting it up right now.

Thank you, that helps a lot.
Setting it up right now.