I’m having a problem with an imported Static Mesh from Blender. I painted the bottom half of the Mesh with red, and imported it as an FPX into UE5. When i apply wind to the grass and multiply it with a Vertex Color node with the red hooked in, only the bottom half of the grass moves. I want everything but the red part to move, how can i achieve this?
I’m not quite sure, but I think you should paint everything else with the red color. (I know this is an older post, but if anyone else is wondering and comes across this post…)