Summary
Hello, I am not sure if this is a bug, but it seems like the version info file is no longer created upon assembling a character as of the 5.6 overhaul to MetaHumans.
This file was originally created in your character folder upon import from Bridge. E.g. Content/MetaHumans/CharacterName/VersionInfo.txt
It is mentioned in this post: MetaHuman 1.0.0 Early Access Released!
I could not find any other reference in the documentation.
I am wondering what the correct way to check what version of MetaHuman a character was authored with is in 5.6 onward. Was this info moved to the dna file?
This would be useful to know when working with external contractors. As the history of assets may be a bit murky.
Any direction on how to check this would be much appreciated, thank you!
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
In UE5.3:
- Import a MetaHuman from bridge
- VersionInfo.txt is created
In UE5.6:
- Assemble A MetaHuman from a Character Asset
- VersionInfo.txt is not created
Expected Result
VersionInfo.txt is created
Observed Result
VersionInfo.txt is not created
Platform(s)
Windows