Hi,
i just installed the latest version 4.12.5 - but i can not louinch it.
i start the louncher end get almoast imediately a crash…
LOG File:
Log file open, 07/09/16 16:32:09
LogInit:Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-658906585) SRandInit(-658906585).
LogTaskGraph: Started task graph with 4 named threads and 19 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.206760
OCULUS: Info: [CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
OCULUS: Debug: Connected to the server running version (prod = 1).1.5.0(build = 241049) feature version = 0. Client runs version (prod = 1).1.5.0(build = 241049) feature version = 0
OCULUS: Debug: [HMDState] Using default profile default
OCULUS: Info: IAD changed to 64.0mm
OCULUS: Debug: [SharedMemory] Creating factory
LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12
LogInit: API Version: 2992821
LogInit: Net Version: 3039270
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Jul 6 2016 09:09:46
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.12
LogInit: Command line: -EpicPortal
LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Using libcurl 7.41.0
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with WinSSL
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.07.09-14.32.09:667][ 0]LogInit: Selected Device Profile: [Windows]
[2016.07.09-14.32.09:667][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2016.07.09-14.32.09:680][ 0]LogInit: Computer: AVALONX74
[2016.07.09-14.32.09:680][ 0]LogInit: User: jmk3d
[2016.07.09-14.32.09:680][ 0]LogInit: CPU Page size=65536, Cores=16
[2016.07.09-14.32.09:680][ 0]LogInit: High frequency timer resolution =2.343752 MHz
[2016.07.09-14.32.09:681][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2016.07.09-14.32.09:681][ 0]LogMemory: Platform Memory Stats for Windows
[2016.07.09-14.32.09:681][ 0]LogMemory: Process Physical Memory: 199.03 MB used, 199.03 MB peak
[2016.07.09-14.32.09:681][ 0]LogMemory: Process Virtual Memory: 199.41 MB used, 199.41 MB peak
[2016.07.09-14.32.09:681][ 0]LogMemory: Physical Memory: 7167.31 MB used, 32642.87 MB total
[2016.07.09-14.32.09:681][ 0]LogMemory: Virtual Memory: 605.39 MB used, 134217728.00 MB total
[2016.07.09-14.32.09:728][ 0]LogTextLocalizationManager: No translations for ('de-DE') exist, falling back to 'en' for localization and internationalization data.
[2016.07.09-14.32.10:257][ 0]LogD3D11RHI: D3D11 adapters:
[2016.07.09-14.32.10:294][ 0]LogD3D11RHI: 0. 'NVIDIA Quadro K4200' (Feature Level 11_0)
[2016.07.09-14.32.10:294][ 0]LogD3D11RHI: 4062/0/16321 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2016.07.09-14.32.10:327][ 0]LogD3D11RHI: 1. 'NVIDIA GeForce GTX 980 Ti' (Feature Level 11_0)
[2016.07.09-14.32.10:327][ 0]LogD3D11RHI: 6103/0/16321 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
[2016.07.09-14.32.10:329][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2016.07.09-14.32.10:329][ 0]LogD3D11RHI: 0/0/16321 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2016.07.09-14.32.10:329][ 0]LogWindows: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)