Verse UI's huge un focus problems with controllers

Reference ID

5765e888-4e89-f257-a098-78873831e406

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Summary

Controllers have a lot of trouble focusing on buttons.

  1. When a button is hidden that the controller is focused on, the controller’s focus is lost and the game gets soft lock.
  2. When a button is removed and added, the controller focus is lost, the game gets soft lock.
  3. There is random unfocusing of the controller when adding a widget to player_ui. This happens completely randomly.
  4. Controllers are unable to press custom buttons of class button{}.

Steps to Reproduce

  1. Add a UI button
  2. Hide it with .SetVisibility(widget_visibility.Hidden).
  3. Show the button using the same method.

Expected Result

The controller’s focus should switch to another button or be restored when it appears

Observed Result

Controller focus completely disappears and the game gets soft lock, only exit and play helps.

Platform(s)

windows

Additional Notes

Video in first comment


Additional topics, the error exists as of March 23, 2023:

The status of UCB-1269 incident has been moved from ‘Awaiting Validation’ to ‘Closed’. Resolution Reason: ‘Duplicate’

Is there any progress with this?

Has this been addressed? Just ran into this issue, but every thread I’ve seen about this says “Closed for duplication” from the @Bug-Reporter and I cannot find the original.

Huge blocker for unique UI in games. If anything, it would be nice to have some way to clearly warn anyone working on Verse UI about this, so they can avoid spending unnecessary time on it.

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You stuck with it? Is it not fixed yet?
Is it happens only with Verse UI or with UI based on Popup Dialog Device with visual widgets too?
Any workarounds, like open UI twice or something else?

This also is a problem we are facing in one of our projects right now. Should be a lot of UI updates this year so hoping we can get an approximate “fix time” to adjust our schedules accordingly.

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All of these things are still happening and are a complete blocker for all projects that use verse UI!!!

The worst of all of those bugs is controller losing control over the UI completely random. This causes players to instantly quit when it happens as they are stuck in the menu!

@Flak What is the current status on this ?

UPDATE: This is actually fixed in a future update - and the ticket is FORT-621416. I’ll see if I can get some more information.

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Thank you @Flak for the quick response! Happy to hear it is getting addressed :slight_smile:
Is there a uefn forum post where this got posted or this an internal ticket number.
Also is there an estimated timeframe for this bugfix to arrive as it is causing huge troubles for me rn :slight_smile:

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Updated my post!

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Ah thank you Flak :slight_smile:

Yes, it’s an internal ticket but the issue will be addressed in 34.40, which isn’t too far off. 34.20 is tomorrow.

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