Summary
With the recent update, we now have HighlightEvents available in the standard button{} class for Verse UI, which allows us to create fully custom buttons. I’ve built my UI using only these buttons, but I’m running into an issue with controller navigation.
When the UI opens, the first button receives focus correctly, but I can’t navigate to any other buttons using the controller. Navigation only starts working after I press (click) the initially focused button.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
- Create a standard Widget Blueprint that you intend to use inside your
button{}class. - Assign that widget to the
button{}class (for example, I used a horizontal Stack Box and added five identical buttons). - Add the widget to the
PlayerUI. - Attempt to navigate through the buttons using a controller.
Expected Result
It should navigate between all buttons without pressing any button.
Observed Result
It doesn’t navigate and stays focused on one button until you press it once. After that, navigation works.
(Check attached video link below)
Platform(s)
PC