verse tags explode the memory

Summary

My map was at 94000 / 100000, i removed every verse tag possible and am back to 55000.

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Memory Calculation

Steps to Reproduce

I had several managers connected to eachother using verse tags and a few hundred buttons (300-400).

Expected Result

No memory increase.

Observed Result

Memory explosion (+40000)

Platform(s)

PC

1 Like

I reported this yrs ago when i added them to the grindrail device. If only they fixed it then :face_exhaling:

1 Like

Hi @_MMB

Could you try disabling Lore and see if this still happens?

Thank you!

FORT-1137794 has been added to our ‘To Do’ list. Someone’s been assigned this task.

I can confirm on my end. Placing 8 empty actors with verse tags increased my memory thermometer from 39k to 94k. After deleting them my memory reverted back to 39k. I suspect that this bug has existed for ages as my map always felt heavier than it should have.

In my use case I used them to easily get the vector on my map. Using an array for the same actors don’t seem to affect the memory in the same way.

1 Like

Hello MMB!

Do you happen to have an island code that shows this problem that you could share the link code to? That would be very helpful in understanding what exactly is happening.

Thank you.

/ Fredrik